public class Computer {
String name = "电脑";// 名字 int score = 0;// 积分 public int showFist() { //产生随机数 int show = (int) ((Math.random()*10)%3+1); // 产生随机数,表示电脑出拳 //输出出拳结果并返回 switch (show) { case 1: System.out.println(name+"出拳:剪刀"); break; case 2: System.out.println(name+"出拳:石头"); break; case 3: System.out.println(name+"出拳:布"); break; }return show;
}
public class Person {
String name = "匿名"; //名字 int score = 0; //积分public int showFist(){
//接收用户的选择 Scanner input = new Scanner(System.in); System.out.print("\n请出拳(1.剪刀2.石头3.布):"); int show = input.nextInt(); //输出出拳结果,并且返回 switch (show) { case 1: System.out.println("你出拳:剪刀"); break; case 2: System.out.println("你出拳:石头"); break; case 3: System.out.println("你出拳:布"); break; } return show; }import java.util.Scanner;
public class Game {
Person person ; //用户Computer computer;//人机
int count;// 对战次数public void inital(){
person = new Person(); computer = new Computer(); count = 0; } //开始游戏 public void startGame(){ System.out.println("-------------欢迎进入猜拳游戏---------------"); System.out.println(); System.out.println("******************************************"); System.out.println(" ** 猜拳,开始 **"); System.out.println("******************************************"); System.out.println(); System.out.println("出拳规则:1.剪刀2.石头3.布"); Scanner input = new Scanner(System.in); String exit="n";//退出系统 do { inital();//初始化 //选择对手 System.out.print("选择你的对手(1.刘备2.孙权3.曹操):"); int role = input.nextInt(); switch (role) { case 1: computer.name="刘备"; System.out.println("你选择了"+ computer.name+"对战"); break; case 2: computer.name="孙权"; System.out.println("你选择了"+computer.name+"对战"); break; case 3: System.out.println("你选择了"+computer.name+"对战"); break; default: System.out.println("输入错误!"); break; }//游戏玩家输入姓名
System.out.print("请输入你的姓名:"); person.name=input.next(); System.out.println(person.name+" VS "+computer.name+"对战\n"); //开始游戏 System.out.print("要开始吗?(y/n)"); //开始一局游戏 String start = input.next(); int perFist;//用户出拳 int comFist;//电脑出拳 while (start.equals("y")) { //出拳 perFist = person.showFist(); comFist = computer.showFist(); //判断胜负 if ((perFist==1&&comFist==1)||(perFist==2&&comFist==2)||(perFist==3&&comFist==3)) { System.out.println("结果:和局,真衰!\n");//平局 }else if ((perFist==2&&comFist==1)||(perFist==3&&comFist==2)||(perFist==1&&comFist==3)) { System.out.println("结果说:^_^,你输了,真笨!\n");//计算机赢 computer.score++; }else { System.out.println("结果:恭喜,你赢了!\n");//胜利 person.score++; } count++; System.out.print("是否进行下一轮(y/n)"); start = input.next(); } //显示结果 showResult(); System.out.print("\n要开始下一局吗?(y/n):"); exit = input.next(); System.out.println();} while (!exit.equals("n"));
System.out.println("系统退出");
} private void showResult() { //显示对战次数 System.out.println("------------------------------"); System.out.println(computer.name+" VS "+person.name); System.out.println("对战次数:"+count); //显示最终得分 System.out.println("\n姓名\t得分"); System.out.println(person.name+"\t"+person.score); System.out.println(computer.name+"\t"+computer.score+"\n");//显示对战结果
int result = 3; if (result==1) { System.out.println("结果:打成平手,真衰!"); }else if (result==2) { System.out.println("结果:恭喜,你赢了!"); }else { System.out.println("结果:呵呵,笨笨,下次加油啊!");//计算机赢 } System.out.println("--------------------------"); } //计算比赛结果 private int calcResult() { // TODO Auto-generated method stub if (person.score == computer.score) { return 1;//战平 }else if (person.score > computer.score) { return 2;//游戏玩家赢 }else { return 3;//惜败 } } }public class Test {
public static void main(String[] args) { // TODO Auto-generated method stub Game game = new Game();game.inital();
game.startGame();
}}
}
}